How To : Using Check In and Check Out

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Contents

[edit] Description

This document describes how to use the check-in/check-out facility in Bungee Builder.

[edit] Prerequisites

Understanding Check In and Check Out
Creating Solutions and Projects
Understanding Solutions and Projects
Introduction to Bungee Builder

[edit] Procedures

[edit] Checking Out, In, Syncing, or Reverting an Object

To check out, check in, Sync, or Revert an object:

  1. Right-click on the object
  2. In the drop-down menu, select the desired command.

[edit] Undelete a Class

You can "undelete" a class you accidentally marked for deletion, as long as you have not yet checked that class in.

 To undelete a class marked for deletion:

  1. Select the marked class.
  2. On the far right of the Solution Explorer toolbar, click Undelete Class.
  3. On the Solution Toolbar, click Save All.

[edit] Undelete a Project

You can "undelete" a project you accidentally marked for deletion, as long as you have not yet checked that project in.

To undelete a project marked for deletion:

  1. Select the marked project.
  2. On the far right of the Solution Explorer toolbar, click Undelete Project.
  3. On the Solution Toolbar, click Save All.

[edit] Error Handling

 

[edit] Examples

 

[edit] Next Steps

Adding a Function to a Class
Adding a Field to a Class
Adding a Form to a Class

[edit] Tags

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